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I am an passionate video game designs with over 20 years experience.  I have work with many AAA studios such as Lucas Arts, Electronic Arts, Heavy Iron, Disney and Survios and collectively I have shipped 9 AAA titles (plus multiple VR experiences). I am still fascinated with ALL aspects of game design and I am continually learning and exploring new ways to challenge and inspire our players.  Although my experience covers many areas of the design discipline such as gameplay systems, AI, UX/UI and combat, my passion has always been in level design.  As a trained architect, I have always leaned on my training to make the most interesting and rewarding worlds. 

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